
The Turtles must fight Shredder's army in both the past and the future in order to get home. The Turtles jump into action in downtown New York and pursue the Foot to the streets and the city sewers (then to the Technodrome in the SNES version), where Shredder sends them through a time warp. Suddenly, Krang flies in using a giant exosuit (seen occasionally in the animated series) and steals the Statue of Liberty, moments before Shredder hijacks the airwaves to laugh at the Turtles. It begins with the Turtles watching a TV newscast on a Sunday evening, with April O'Neil reporting from Liberty Island. The introductory cut scene of the game details the game's plot. That same year, a game that borrowed many elements, Teenage Mutant Ninja Turtles: The Hyperstone Heist was released for the Mega Drive/Sega Genesis. It was retitled to serve as a sequel to Teenage Mutant Ninja Turtles III: The Manhattan Project. Originally an arcade game, Turtles in Time was ported to the Super Nintendo Entertainment System in 1992. A sequel to the original Teenage Mutant Ninja Turtles (TMNT) arcade game, it is a scrolling beat 'em up type game based mainly on the 1987 TMNT animated series. Teenage Mutant Ninja Turtles: Turtles in Time is an arcade video game produced by Konami. Mutsuhiko Izumi, Kazuhiko Uehara, Harumi Uekō. Yasuo Okuda, Toshinori Shimono, Eiji Nakagawa. Teenage Mutant Ninja Turtles IV: Turtles in Time Unfortunately, this game is currently available only in this version.

The following emulators are available for this game: NeptunJS (JavaScript), Nesbox (Flash) and Retro (JavaScript).
